Difference between revisions of "Stimulus Role"
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− | + | Not all stimuli have roles; in these cases, the stimulus is simply a generic stimulus. | |
− | + | <b>We define a stimulus as a role so that ontologies of tones, lights, pictures, and other "things" can be imported as references to the objects which play the role of stimulus in a given experimental condition.</b> | |
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===Created Date=== | ===Created Date=== | ||
2009/11/12 | 2009/11/12 |
Revision as of 11:43, 1 February 2011
Contents
[hide]Definition
The role of a stimulus in a behavioral experiment is attributed to the object(s) which are presented to the subject in a controlled manner in the context of the experiment.
Definition Source
JT and AL
Synonyms
Parent Entity
BFO: Role
Example
In an auditory oddball experiment, tones are the stimuli, which are categorized as either non-target (low frequency) or target (high-frequency) tones. The distinction of whether the stimulus is a target or non-target is qualified by the stimulus role.
Logical Restrictions
Comments
Not all stimuli have roles; in these cases, the stimulus is simply a generic stimulus.
We define a stimulus as a role so that ontologies of tones, lights, pictures, and other "things" can be imported as references to the objects which play the role of stimulus in a given experimental condition.
Created Date
2009/11/12
Curator
JT and AL
Curation Status
pending final vetting
URI
Sub-Classes
{{#ask: Parent Entity::Stimulus Role |format=table }}