Difference between revisions of "Stimulus Role"
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===Definition=== | ===Definition=== | ||
− | The role of a stimulus in a | + | The role of a stimulus in a [[Behavioral Experimental Paradigm Condition]] is attributed to the object(s) which are presented to the subject in a controlled manner in the context of the experiment. |
===Definition Source=== | ===Definition Source=== | ||
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===Example=== | ===Example=== | ||
− | In an auditory oddball | + | In an auditory oddball experiment, tones are the stimuli, which are categorized as either non-target (low frequency) or target (high-frequency) tones. The distinction of whether the stimulus is a target or non-target is qualified by the stimulus role. |
===Logical Restrictions=== | ===Logical Restrictions=== | ||
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===Comments=== | ===Comments=== | ||
− | A stimulus | + | Not all stimuli have more specific roles than just being the stimulus; in these cases, the stimulus is simply a generic stimulus. A stimulus may also have experiment-specific import to the subject, as reflected in playing the role of a reward or feedback. |
− | + | We define a stimulus as a role so that ontologies of tones, lights, pictures, and other "things" can be imported as references to the objects which play the role of stimulus in a given experimental condition. | |
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===Created Date=== | ===Created Date=== | ||
2009/11/12 | 2009/11/12 | ||
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===Curation Status=== | ===Curation Status=== | ||
− | + | curation complete Dec 2010 | |
+ | |||
+ | ===URI=== | ||
+ | http://www.cogpo.org/ontologies/CogPOver1.owl#COGPO_00135 | ||
− | === | + | ===Related Concepts=== |
+ | *[[Stimulus]] | ||
+ | *[[Implicit Stimulus]] | ||
+ | *[[Explicit Stimulus]] | ||
+ | *[[Stimulus Modality]] | ||
===Sub-Classes=== | ===Sub-Classes=== |
Latest revision as of 10:02, 18 February 2011
Contents
Definition
The role of a stimulus in a Behavioral Experimental Paradigm Condition is attributed to the object(s) which are presented to the subject in a controlled manner in the context of the experiment.
Definition Source
JT and AL
Synonyms
Parent Entity
BFO: Role
Example
In an auditory oddball experiment, tones are the stimuli, which are categorized as either non-target (low frequency) or target (high-frequency) tones. The distinction of whether the stimulus is a target or non-target is qualified by the stimulus role.
Logical Restrictions
Comments
Not all stimuli have more specific roles than just being the stimulus; in these cases, the stimulus is simply a generic stimulus. A stimulus may also have experiment-specific import to the subject, as reflected in playing the role of a reward or feedback.
We define a stimulus as a role so that ontologies of tones, lights, pictures, and other "things" can be imported as references to the objects which play the role of stimulus in a given experimental condition.
Created Date
2009/11/12
Curator
JT and AL
Curation Status
curation complete Dec 2010
URI
http://www.cogpo.org/ontologies/CogPOver1.owl#COGPO_00135
Related Concepts
Sub-Classes
{{#ask: Parent Entity::Stimulus Role |format=table }}