Difference between revisions of "Sequence Recall or Learning Paradigm"

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Latest revision as of 12:46, 8 August 2011


Definition

Definition Source

Synonyms

Parent Entity

Example

Logical Restrictions

Comments

Created Date

Curator

Curation Status

URI

[[Definition::A Behavioral Experimental Paradigm in which, in at least one of the conditions, subjects learn and/or perform a learned complex sequence of finger tapping, button pressing, pointing/clicking, or various other motor responses.]]
Definition Source::AL and JT
Synonyms::
Parent Entity::Behavioral Experimental Paradigm
Example::
Logical Restrictions::
Comments::
Created Date::2011/08/08
Curator::Juan Saenz
Curation Status::curation complete Aug 2011
URI::

Sub-Classes

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{{#ask: Parent Entity::Sequence Recall or Learning Paradigm

format=ul

}}